| lambda$checkShipLocations$12(Map, Ship) |  | 0% |  | 0% | 3 | 3 | 6 | 6 | 1 | 1 |
| getShipsAt(Player, Location) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| getEnemyShipsAt(Player, Location) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| getShipsAt(Player) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getEnemyShipsAt(Player) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| lambda$getEnemyShipsAt$19(Player, Location, Ship) |  | 0% |  | 0% | 3 | 3 | 1 | 1 | 1 | 1 |
| lambda$getShipsAt$16(Player, Location, Ship) |  | 0% |  | 0% | 3 | 3 | 1 | 1 | 1 | 1 |
| ShipStorage(List) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getShipsAt(Location) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getShips(Player) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getEnemyShips(Player) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getShipsAt() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| checkShipLocations(List) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| remove(Ship) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| lambda$getEnemyShipsAt$18(Player, Ship) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| lambda$getEnemyShips$17(Player, Ship) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| lambda$getShipsAt$15(Player, Ship) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$getShips$14(Player, Ship) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$getShipsAt$13(Location, Ship) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| getShips() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |